package com.yanqu.road.entity.activity.jieshi;

/**
 * 灯火街市buff信息
 */
public class JieShiBuffData {

    /**
     * buffId
     */
    private int buffId;

    /**
     * buff开始回合数
     */
    private int startRound;


    /**
     * 持续回合数
     */
    private int effectRound;

    public JieShiBuffData() {

    }

    public int getBuffId() {
        return buffId;
    }

    public void setBuffId(int buffId) {
        this.buffId = buffId;
    }

    public int getStartRound() {
        return startRound;
    }

    public void setStartRound(int startRound) {
        this.startRound = startRound;
    }

    public int getEffectRound() {
        return effectRound;
    }

    public void setEffectRound(int effectRound) {
        this.effectRound = effectRound;
    }
}
